Doom soundtrack 2019

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Textures from Blood and Clive Barker's UndyingĪnd the enemies and decorations were altered to Things Blood-esque: the texture set contained The theme of this year's MAYhem was Blood and all Map to stop the player going into the stock maps. Title : MAYhem 2019 - Blood for the Doom God!Įmail Address : (Obsidian's email address)ĭescription : 19 maps made in the month of May, with a credits Ï»¿=Īdvanced engine needed : Source ports that are MBF-compatible Compiling took about six, bah.ĭoombuilder X, GZDoomBuilder, SLADE3, WhackEd4 The theme of this year's MAYhem was Blood and all things Blood-esque: the texture set contained textures from Blood and Clive Barker's Undying and the enemies and decorations were altered to match.Įveryone who participated Everyone who playtested and provided feedback, especially the Doomworld Megawad Club: https: //dwmegawad-club-plays-mayhem-2019-alienated/ Monolith Productions and EA Los Angeles for the textures Dragonfly for the TITLEPIC and INTERPIC Impie for the STBAR graphics DMPhobos for the font graphics FloatRand for the DeHackEd Altazimuth and antares031 for DeHackEd bugfixingĪll maps were made in the space of one month.

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19 maps made in the month of May, with a credits map to stop the player going into the stock maps.